Jedi Fallen Order: The Force is strong with this one

By: Tyler Perkins

[Transcription]

In recent memory, EA hasn't had the best record having their name attached to a Star Wars game. So does this game deliver on the promises it sets forth?


I'm Tyler Perkins and this is Star Wars Jedi Fallen Order.


This game takes place roughly five years after the events of the clone wars, where we find our hero Cal Kestis, a padawan who survived the Jedi Purge, living his best life on the junker planet of Bracca.

After a brief encounter with the menacing Inquisitor, the second sister, Cal joins the two-person crew of Cere Junda and Greez Dritus as they explore the Galaxy hoping to rebuild the Jedi Order. Now since this game is canon, the story offers no real choice to choose between the light side or dark side. I did not find that this was an issue though.


The main cast of characters are very likable and each has their own motives. We see Cal and Cere struggle with the events of the past as they strive toward the future and Greez, the captain of the ship, is a smile in this dark game.


By dark, I mean both thematically as well as visually. There were times where I would have to increase the brightness or consult the map to figure out where my adventure would take me next.

You will run, jump, slide, climb and fight your way through a variety of locales, from the lush jungles of Kashyyk, to the grim hellscape of Dathomir. If you are a Star Wars fan, you will notice many familiar creatures and set pieces.


Gameplay in Star Wars Jedi Fallen Order is fairly straightforward. It is split into three parts, exploration, combat, and puzzle-solving.

The combat was engaging and at times exceedingly tough. You use your trusty lightsaber in conjunction with your force powers to parry and slash your way through numerous enemies. The enemy list spans from creatures to bounty hunters to anything in between.


Most of the enemies you’ll fight though are the iconic stormtroopers, and unlike their movie counterparts, they would hit me 90% of the time. One of my favorite parts of this game was the sheer joy I would get in force pushing an enemy to their certain demise.


If you time your parries correctly you can stun an enemy or even dispatch them right away through a flurry of acrobatic lightsaber slashes.


When I would get destroyed by a difficult enemy, I would continue to push and tell myself "just one more try" time and time again until, like the padawan I was, I was able to best my foe. Sometimes there were still enemies that I could not seem to beat, so I made a point to invest in skills to help me overcome them at a later point. While the skill points do not increase your power, it does give you access to new moves to incorporate into your fighting routine. Beating an enemy is completely up to your personal growth toward becoming a full-fledged Jedi.


Now this game also has no microtransactions or loot crates. The developers made this clear early on in this game's development. So when you are exploring the planets to your fullest, every chest that you open is a new cosmetic, no paywalls for a new skin for the Mantis or your lightsaber.


Finally, it would be a shame if I didn't mention your trusty sidekick BD-1, the Droid who quickly becomes your companion early in the game. You use BD-1 to traverse zip lines, open locked doors and even to hack enemy droids to do your bidding.

This game's story is surprisingly emotional and has many high points between the exploring and boss fights that left me wanting to continue playing to find out what happens next. Without spoiling the ending, the finale was spectacular and well worth the build-up.


The music and visuals combine to leave you breathless at points, only to be interjected into sequences of complex combat moments later. If you aren't a fan of difficult games, there is an easy setting to experience the story, but if you are a glutton for punishment, the Jedi Grandmaster difficulty will be right for you. As a whole, this game is definitely worth playing.

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